Synopsis: Video game bad guy Ralph and fellow misfit Vanellope von Schweetz must risk it all by traveling to the World Wide Web in search of a replacement part to save Vanellope's video game, "Sugar Rush." In way over their heads, Ralph and Vanellope rely on the citizens of the internet -- the netizens -- to help navigate their way, including an entrepreneur named Yesss, who is the head algorithm and the heart and soul of trend-making site BuzzzTube.
Main Feature: "Wreck-It Ralph" was an amusing movie, nostalgic for the 80s video game generation. They kept things simple and to a minimum. But "Ralph Breaks the Internet" deals in excess. Sure, transporting a dinosaur of technology into the stratosphere of the modern internet has possibilities, several steps on a long path of exploration that only is the tip of the iceberg. Given this is a Disney project, though, it becomes more an exercise of shameless self-promotion. Disney properties can be classic and timeless, but do we need it beat over our heads several times over? "Ralph Breaks" is still fun. The actors voicing clearly are having fun and enjoy the roles they are portraying. But mouse house business gets priority over personal amusement and fun.
Special Features: I surprisingly enjoyed the featurette that goes through key scenes to highlight the hidden easter eggs in the background. Another behind the scenes look called How We Broke the Internet breaks down the making of the major elements fo the movie. Add a few deleted scenes and music videos, and the extras are light and average.
Final Call: "Ralph Breaks the Internet" is a broadband speed of product placement content with a dial-up emotional connection.